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DX11 SET DESTINATION BLEND
Sets the destination blend mode for the given blend state and, optionally, render target.
The valid values for this function maps directly to the D3D11_BLEND enumeration described on MSDN.
DX11 SET DESTINATION BLEND blendState, destBlend, [renderTarget]
blendState Dword The blend state to set the blend mode for.
destBlend Dword The blend mode to use for the data already mapped to the current render target pixel that the newly generated pixel will be blended with.
[Optional] renderTarget Dword An ID of a render target to set this specific blend setting for. The valid range is [0..7]. Defaults to 0 which is the value used if multiple render targets are not used by this state.
This function does not return a value.
BLENDSTATE Functions Menu
DX11 Function Categories
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